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Having 6 buttons for players 3 and 4 allowed for past and future game flexibility, provided excuses for having more RGB bling, and when neighborhood kids come over to play with my kid, you won't hear "Why does he have 7 buttons and I only have 4?" We knew that putting a spinner or a joystick directly in front of the trackball is not a smart idea if you like to play games like Golden Tee Golf. I used SolidWorks CAD to create the layout and to make sure everything fit as this was a complicated build.
#STARGATE ARCADE CONTROL PANEL TV#
If all that wasn't enough,multiple Ultrastiks can be configured so you can have 1 stick in each hand for 2-player simultaneous Robotron style games like Smash TV and Geometry Wars! Player 1 uses both joysticks on the left side of the control panel, and Player 2 uses both joysticks on the right side.This is a personal preference whether UP is the same (inward) angle as the control panel edge or the same as player 1 and 2 (straight). They also allow you to decide the up orientation for players 3 and 4.Today's modern front ends make it easy to tell the joystick to switch configuration for the game that is about to launch, and then switch back after the game is over. Move it farther, and it will react accordingly. Ultrastiks can be configured to be 2-way, 4-way, 8-way, 49-way or fully analog! Fully analog means that you can move the joystick a tiny amount and your plane, for example, will only move a tiny amount.For the joystick selection, Mark and I believe the best joysticks you can buy for a control panel like this are the UltraStiks, period.
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